The Orcs were once nothing more than nomadic tribes traveling the vast expanses of the Far East’s deserts and dry wilderness in search of fruitful land on which they could settle. Scattered across their own land, the Orcs themselves did not interact with anyone else for as long as anyone cared to remember, leaving them but fables in human lore, speaking of great green men, wandering the sands and valleys of the East. Unknown to mankind however, the Orcs were running out of food and water, what fertile land they had was contested greatly among the many different tribes through intricate challenges, shifts of power or flat out war. Frustration and need was building in the Orc tribes, something that was slowly staining the deserts crimson with blood. That was when cultists, promising them fertile land away from the choking heat of the sun, approached them and offered this all in exchange for the utter destruction of humanity. This offer befell on a single Orc chieftain, Kharag, whom accepted out of the need his tribe had. He sent his riders throughout the Far East, bringing the word of the task as well as the promised reward. Soon, a great army began to form as more and more tribes gathered at the sounds of welfare and a united people. In just a month, the Orc horde had fully gathered and marched for war against the unsuspecting humans. Alone, the Orcs would have been an equally matched foe to the humans, but Kharag saw only absolute victory an option, thus he had sent riders to the Goblin swamps of Fagorum as well as the mountain ranges of Hjanteror where the Trolls resided. Through the offering of new, more pleasant lands, both the Trolls and the Goblins agreed to follow the Orcs into war against humanity, pushing it to near extinction through the combined forces of the newly formed alliance, The Pact. For years the Pact raged war with the people of Saphriel, until these last few years which lead up to their defeat. Later a new threat appeared and the Orcs as well as the goblins formed an alliance with the people of Saphriel. So that they may band together and fight against the threat of hell itself as it begins to invade the mortal realm. Many Orcs were sent to the city of Barkamsted to help garrison it, however many people were hesitant to allow their old enemies into their home, even in such small numbers. Thankfully the treaty held firmly, even after the end of the hell gate wars. Now many Orcs and Goblins live in the lands of Saphriel alongside the other races.
Orcs are tall, brutish humanoids, often rippling with muscle. The approximate size of an average male Orc is six feet five inches, although they are prone to reaching over seven, and close to eight feet tall. Due to the rarity of seeing a female Orc close to human settlements, an average height is impossible to give. Estimated however, they are approximately six feet tall, although this is subject to change with further studies. Sexual maturity, is around 15 years old much like a humans, and adulthood is around 25 years of age. The expiration date for males is around 75 and for females around 70. Orcs are easily distinguished given their often muscular and powerful frames. Especially the male variant possess increased muscle structure, be it through training or inherited physiology. Outside their brutish strength, their skin is their most notable feature. As of now, the colour of their skin has been documented to be green, orange, red, dark turquoise and even dark grey. Along with their skin, Orcs possess larger jawbones and muscle structure around their mouths, as well as larger teeth extending from their gums, often visibly poking out between their lips. Outside of their physical strength, Orcs possess surprisingly thick skin compared to humans. In some cases, their skin has been reported as leather-like to both the feel as well as durability, giving them a great natural defence against smaller weapons. Normally, the Orcs lack all potential for magic period. It has however been noted that very rarely Orcs develop keen elemental potential in ways which far outmatch anything even our most gifted mages ever were capable of.
Orcs typically worship the god of battle Uldir, though much like the Dwarves they do not gather to worship. They instead pay homage to the the god through mutliple different means, such as painting their faces, dedicated kills in battles, and occasionally through ritualistic dances or sacrafices. Rarely does an Orc worship another god as it is frowned upon by their people as a whole, but it is still not unheard of.